So I haven’t used the Keyshot export plugin since 3.5, now on both 4.1 and 4.23, when I try exporting a .bip or sending directly to Keyshot, I get: ‘Mesh’ object has no attribute ‘calc_normals_split’. Keyshot hangs on the import (around 15%), and exporting the .bip results in a 0kb file.
Initially I assumed it was a problem with that particular model, but, no, this is the error I get regardless what I’m trying to export. I’m on Keyshot Pro 2023, and Blender 4.2.3, on Win10. Initially I’d assumed it was a problem with that particular model, but no, it happens regardless.
Any insight?